Bfloat16 Inference


Inference Engine with the bfloat16 inference implemented on CPU must support the avx512_bf16 instruction and therefore the bfloat16 data format.


Bfloat16 computations (referred to as BF16) is the Brain Floating-Point format with 16 bits. This is a truncated 16-bit version of the 32-bit IEEE 754 single-precision floating-point format FP32. BF16 preserves 8 exponent bits as FP32 but reduces precision of the sign and mantissa from 24 bits to 8 bits.

Preserving the exponent bits keeps BF16 to the same range as the FP32 (~1e-38 to ~3e38). This simplifies conversion between two data types: you just need to skip or flush to zero 16 low bits. Truncated mantissa leads to occasionally less precision, but according to investigations, neural networks are more sensitive to the size of the exponent than the mantissa size. Also, in lots of models, precision is needed close to zero but not so much at the maximum range. Another useful feature of BF16 is possibility to encode an INT8 in BF16 without loss of accuracy, because INT8 range completely fits in BF16 mantissa field. It reduces data flow in conversion from INT8 input image data to BF16 directly without intermediate representation in FP32, or in combination of INT8 inference and BF16 layers.

See the Intel's site for more bfloat16 format details.

There are two ways to check if CPU device can support bfloat16 computations for models:

  1. Query the instruction set via system lscpu | grep avx512_bf16 or cat /proc/cpuinfo | grep avx512_bf16.
  2. Use Query API with METRIC_KEY(OPTIMIZATION_CAPABILITIES), which should return BF16 in the list of CPU optimization options:
auto cpuOptimizationCapabilities = core.GetMetric("CPU", METRIC_KEY(OPTIMIZATION_CAPABILITIES)).as<std::vector<std::string>>();

Current Inference Engine solution for bfloat16 inference uses Intel® Math Kernel Library for Deep Neural Networks (Intel® MKL-DNN) and supports inference of the following layers in BF16 computation mode:

  • Convolution
  • FullyConnected
  • InnerProduct
  • LRN
  • Pooling

This means that BF16 inference can only be performed with the CPU plugin on the layers listed above. All other layers are executed in FP32.

Lowering Inference Precision

Lowering precision to increase performance is widely used for optimization of inference. The bfloat16 data type usage on CPU for the first time opens the possibility of default optimization approach. The embodiment of this approach is to use the optimization capabilities of the current platform to achieve maximum performance while maintaining the accuracy of calculations within the acceptable range.

Bfloat16 data usage provides the following benefits that increase performance:

  1. Faster multiplication of two BF16 numbers because of shorter mantissa of bfloat16 data.
  2. No need to support denormals and handling exceptions as this is a performance optimization.
  3. Fast conversion of float32 to bfloat16 and vice versa.
  4. Reduced size of data in memory, as a result, larger models fit in the same memory bounds.
  5. Reduced amount of data that must be transferred, as a result, reduced data transition time.

For default optimization on CPU, source model converts from FP32 or FP16 to BF16 and executes internally on platforms with native BF16 support. In that case, KEY_ENFORCE_BF16 is set to YES. The code below demonstrates how to check if the key is set:

auto exeNetwork = core.LoadNetwork(network, "CPU");
auto enforceBF16 = exeNetwork.GetConfig(PluginConfigParams::KEY_ENFORCE_BF16).as<std::string>();

To disable BF16 internal transformations, set the KEY_ENFORCE_BF16 to NO. In this case, the model infers AS IS without modifications with precisions that were set on each layer edge.

core.SetConfig({ { CONFIG_KEY(ENFORCE_BF16), CONFIG_VALUE(NO) } }, "CPU");

An exception with message Platform doesn't support BF16 format is formed in case of setting KEY_ENFORCE_BF16 to YES on CPU without native BF16 support.

Low-Precision 8-bit integer models do not convert to BF16, even if bfloat16 optimization is set by default.

Performance Counters

Information about layer precision is stored in the performance counters that are available from the Inference Engine API. The layers have the following marks:

  • Suffix BF16 for layers that had bfloat16 data type input and were computed in BF16 precision
  • Suffix FP32 for layers computed in 32-bit precision

For example, the performance counters table for the Inception model can look as follows:

pool5 EXECUTED layerType: Pooling realTime: 143 cpu: 143 execType: jit_avx512_BF16
fc6 EXECUTED layerType: FullyConnected realTime: 47723 cpu: 47723 execType: jit_gemm_BF16
relu6 NOT_RUN layerType: ReLU realTime: 0 cpu: 0 execType: undef
fc7 EXECUTED layerType: FullyConnected realTime: 7558 cpu: 7558 execType: jit_gemm_BF16
relu7 NOT_RUN layerType: ReLU realTime: 0 cpu: 0 execType: undef
fc8 EXECUTED layerType: FullyConnected realTime: 2193 cpu: 2193 execType: jit_gemm_BF16
prob EXECUTED layerType: SoftMax realTime: 68 cpu: 68 execType: jit_avx512_FP32

The execType column of the table includes inference primitives with specific suffixes.

static constexpr auto KEY_ENFORCE_BF16
The name for setting to execute in bfloat16 precision whenever it is possible.
Definition: ie_plugin_config.hpp:361
This class represents Inference Engine Core entity.
Definition: ie_core.hpp:29
#define METRIC_KEY(name)
shortcut for defining common Inference Engine metrics
Definition: ie_plugin_config.hpp:28
#define CONFIG_KEY(name)
shortcut for defining configuration keys
Definition: ie_plugin_config.hpp:170
#define CONFIG_VALUE(name)
shortcut for defining configuration values
Definition: ie_plugin_config.hpp:178