Object Detection C++ Demo

This demo showcases Object Detection and Async API. Async API usage can improve overall frame-rate of the application, because rather than wait for inference to complete, the app can continue doing things on the host, while accelerator is busy. Specifically, this demo keeps the number of Infer Requests that you have set using nireq flag. While some of the Infer Requests are processed by IE, the other ones can be filled with new frame data and asynchronously started or the next output can be taken from the Infer Request and displayed.

NOTE: This topic describes usage of C++ implementation of the Object Detection Demo Async API.

The technique can be generalized to any available parallel slack, for example, doing inference and simultaneously encoding the resulting (previous) frames or running further inference, like some emotion detection on top of the face detection results. There are important performance caveats though, for example the tasks that run in parallel should try to avoid oversubscribing the shared compute resources. For example, if the inference is performed on the FPGA, and the CPU is essentially idle, than it makes sense to do things on the CPU in parallel. But if the inference is performed say on the GPU, than it can take little gain to do the (resulting video) encoding on the same GPU in parallel, because the device is already busy.

This and other performance implications and tips for the Async API are covered in the Optimization Guide

Other demo objectives are:

  • Video as input support via OpenCV
  • Visualization of the resulting bounding boxes and text labels (from the labels file, see -labels option) or class number (if no file is provided)
  • OpenCV is used to draw resulting bounding boxes, labels, so you can copy paste this code without need to pull Inference Engine demos helpers to your app
  • Demonstration of the Async API in action
  • Demonstration of multiple models architectures support (including pre- and postprocessing) in one application

How It Works

On the start-up, the application reads command line parameters and loads a network to the Inference Engine. Upon getting a frame from the OpenCV VideoCapture it performs inference and displays the results.

NOTE: By default, Open Model Zoo demos expect input with BGR channels order. If you trained your model to work with RGB order, you need to manually rearrange the default channels order in the demo application or reconvert your model using the Model Optimizer tool with --reverse_input_channels argument specified. For more information about the argument, refer to When to Reverse Input Channels section of Converting a Model Using General Conversion Parameters.

This demo operates in asynchronous manner by using "Infer Requests" that encapsulate the inputs/outputs and separates scheduling and waiting for result, as shown in code mockup below:

while (true) {
capture frame
take empty InferRequest from pool
if(empty InferRequest available) {
populate empty InferRequest
set completion callback
submit InferRequest
}
while (there're completed InferRequests) {
get inference results from InferRequest
process inference results
display the frame
}
}

For more details on the requests-based Inference Engine API, including the Async execution, refer to Integrate the Inference Engine New Request API with Your Application.

Running

Running the application with the -h option yields the following usage message:

./object_detection_demo -h
InferenceEngine:
API version ............ <version>
Build .................. <number>
object_detection_demo_async [OPTION]
Options:
-h Print a usage message.
-at "<type>" Required. Architecture type: ssd or yolo
-i "<path>" Required. Path to a video file (specify "cam" to work with camera).
-m "<path>" Required. Path to an .xml file with a trained model.
-l "<absolute_path>" Required for CPU custom layers. Absolute path to a shared library with the kernel implementations.
Or
-c "<absolute_path>" Required for GPU custom kernels. Absolute path to the .xml file with the kernel descriptions.
-d "<device>" Optional. Specify the target device to infer on (the list of available devices is shown below). Default value is CPU. Use "-d HETERO:<comma-separated_devices_list>" format to specify HETERO plugin. The demo will look for a suitable plugin for a specified device.
-labels "<path>" Optional. Path to a file with labels mapping.
-pc Optional. Enables per-layer performance report.
-r Optional. Inference results as raw values.
-t Optional. Probability threshold for detections.
-auto_resize Optional. Enables resizable input with support of ROI crop & auto resize.
-nireq "<integer>" Optional. Number of infer requests.
-nthreads "<integer>" Optional. Number of threads.
-nstreams Optional. Number of streams to use for inference on the CPU or/and GPU in throughput mode (for HETERO and MULTI device cases use format <device1>:<nstreams1>,<device2>:<nstreams2> or just <nstreams>)
-loop Optional. Enable reading the input in a loop.
-no_show Optional. Do not show processed video.
-u Optional. List of monitors to show initially.
-yolo_af Optional. Use advanced postprocessing/filtering algorithm for YOLO.

Running the application with the empty list of options yields the usage message given above and an error message.

To run the demo, you can use public or pre-trained models. To download the pre-trained models, use the OpenVINO Model Downloader. The list of models supported by the demo is in the models.lst file in the demo's directory.

NOTE: Before running the demo with a trained model, make sure the model is converted to the Inference Engine format (*.xml + *.bin) using the Model Optimizer tool.

You can use the following command to do inference on GPU with a pre-trained object detection model:

./object_detection_demo -i <path_to_video>/inputVideo.mp4 -at ssd -m <path_to_model>/ssd.xml -d GPU

Demo Output

The demo uses OpenCV to display the resulting frame with detections (rendered as bounding boxes and labels, if provided). The demo reports:

  • FPS: average rate of video frame processing (frames per second).
  • Latency: average time required to process one frame (from reading the frame to displaying the results). You can use both of these metrics to measure application-level performance.

See Also